Video Showcase

Here is a video showcase of my work from 2019-2021. A selection of the projects in this video can be found in below.

Keywords

Unity / C# / Virtual Reality (VR) / Procedural Content Generation (PCG) / Networking / Augmented Reality (AR) / WebGL / Android / iOS / Juiciness / HoloLens / ARFoundation / HoloToolkit / Audio Visualisation



Projects

Here are 6 longer-term project I have worked on.
Click a projects' image to see more information.

2021 - Game made for Steam Release

Life Not Supported

Available on Steam

Unity / PCG

A Singleplayer Space Survival-Simulator game with basebuilding and crafting elements. Made as an "indie" developer on the Steam storefront.

2020 - Solo (3 Month Project)

Voxel Dungeon Crawler

Unity / PCG / AI

Implementing and improving upon Pittmans voxel dungeon generation algorithm to create an FPS roguelike tech demo.
Also has a working level editor, save system, runtime voxel destruction, biomes, and texture-pack support.

2019 - Dissertation Artifact

Multiplayer Procedural Team-Based FPS

Unity / Networking / PCG

2-10 player FPS with lobby servers.
Octaved perlin noise for hills, perlin-based tree clusters, and dithered height-based texturing.
Also a working match replay and metric gathering system.

2020/2021 - Team Project

Vestigiascope

Lead Developer

Available on the AppStore & PlayStore (1000+ Downloads)

Unity / AR / iOS / Android

Implementing given design with a fixed timeframe for a public event using phone based Augmented Reality.

2021 - MSc by Research Artifact

Demon Fighter 3000 (VR)

Unity / Audio Visualisation / WebGL

A VR boss battle game where the player must fire cannons and climb a giant demon. Created as an artifact for my Masters by Research.

2021 - MSc by Research Artifact

Space Pizza Oven Defenders (VR)

Unity / Audio Visualisation / WebGL

A VR arcade shooter where the player must defeat waves of enemies to win. Created as an artifact for my Masters by Research.

Game Jams

I also regularly partake in gamejams, as a host or participant, and examples can be shown upon request. These are often completed solo to learn something new but I have also completed jams as a group (ranging from 2-7 in size).

Other Projects

As is expected with a portfolio, this isn't all my work. There's projects such as an AR health & safety app I helped code for Atlantic Seachill in 1st year of University, or the VR infinite runner I made for research.
If you'd like to chat about other projects I have worked on I'd be glad to.